Wednesday, April 7, 2010

all about deffrollas: da rulez

  1. battlewagon wants to ram
    1. has to move maximum speed
    2. cannot shoot
    3. turn in desired direction
    4. declare intent to ram
  2. move forward until a unit is contacted
  3. if wagon meets friendly unit
    1. stop
  4. if wagon meets non-vehicle unit
    1. tankshock
      1. deffrolla deals D6 S10 hits immediately
      2. unit takes morale test
        1. if it fails, it immediately fall back
        2. if it passes, unit MAY nominate one model in the path of the wagon to death or glory:
          1. deffrolla deals another D6 S10 hits immediately
          2. model makes 1 single attack against the rammer's front armor, automatically hitting
          3. if attack stops the rammer (stun, immobilize, wrecked, destroyed), done.
          4. if the attack does not stop the rammer (stun, immobilize, wreck, destroy), the model is removed, no saves or anything possible
    2. continue movement
    3. if wagon would end up on top of previously tankshocked model, move out of the way by shortest distance and maintaining unit coherency
    4. if wagon would pass the unit completely they do not have to move out of the way
  5. if wagon meets walker
    1. tankshock
      1. deffrolla deals D6 S10 hits immediately
      2. walker must choose to brace for impact or attempt death or glory attack
        1. brace for impact: walker is treated like a vehicle and rammed, goto 6.2
        2. death or glory: (can't do this if walker was rammed in the back)
          1. deffrolla deals another D6 S10 hits immediately
          2. model makes 1 single attack against the rammer's front armor, automatically hitting
          3. if attack stops the rammer (stun, immobilize, wrecked, destroyed): done.
          4. if the attack does not stop the rammer: walker is treated like a vehicle and rammed but against its rear armor, goto 6.2
    2. continue movement
  6. if wagon meets vehicle
    1. tankshock
      1. deffrolla deals D6 S10 hits immediately
    2. ram
      1. rammer takes hit against its front armor
      2. rammed vehicle takes hit against rammed side
      3. if rammed vehicle is still there even if wrecked, done.
      4. if rammed vehicle is destroyed, continue movement
So there you have it, step by step! Turns out its a very bad idea to be in front of a deffrolla.

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